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Forza Horizon 4 Settings In Settings > Control Settings > Wheel > Advanced: Setting It's important to note that neither the in-game steering wheel nor tires show the actual steering angle used by the physics engine. Setting the angle in G HUB corrects this problem and is the recommended way to change the steering angle. It is possible to use the Steering Sensitivity setting in-game to limit the wheel rotation, but there is no Soft Lock feature, meaning you can keep turning the wheel past the point you are able to in the actual car. I've set this to 540° as it is an overall good setting for most cars in the game. (It may work with the Steam version, though.) You will have to modify the Desktop Profile instead.
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Unfortunately, you can't create a profile in G HUB for the Windows Store version of Forza Horizon 4. Jump To: G HUB Settings | Forza Horizon 4 Settings G HUB Settings The settings I like give plenty of road surface feel without the wheel being too heavy.
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It's difficult to find the single best settings for every situation since there are so many different cars and types of races in the game. If you primarily play simulation-style games, you will have get used to the physics, but once you do, there is a ton of fun to be had. It feels different to play an arcade racer with a wheel than it does a simulator, and I have a feeling this is where much of the criticism comes from. The game is obviously not a simulation like Assetto Corsa, so you have to manage your expectations accordingly. There is no way to set this on a per-car basis, so you will probably want to pick a setting that works pretty well for all cars, even if it's not accurate. The bigger issue is the steering rotation angle. Unlike most games, the wheel isn't too heavy and entirely drivable. The default settings, in fact, are really quite good. While there is no doubt that the game is primarily intended to be played with a controller, it actually works very well with the Logitech G29 or G920. I also have an updated version of this page for Forza Horizon 5.įorza Horizon 4 has a bad reputation when it comes to force feedback wheel support, so much so that most people recommend just playing it with a controller.
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Surely this concept is crying out for a more audacious finale? That aside, though, Hot Wheels is an often thrilling series of race events, looks spectacular and provides a unexpectedly deep driving challenge.Best Forza Horizon 4 Wheel Settings for Logitech G29 / G920 J| Filed under: Logitech G29 Once again, there are no showcase events, and, once again, it all ends in just a big, long race. My only real complaint is that, much like Blizzard Mountain, Hot Wheels doesn't really build to anything spectacular. It's possible to build up huge chains during high speed sections, but it's also incredibly easy to nudge a car or roadside barrier and lose it all.
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Earning skill score can be particularly tricky. I like the implementation better here than in Blizzard Mountain because the challenge feels more natural in this environment. Finishing nets you one medal, coming in first place another, and a third is awarded for also completing a special challenge-either performing a specific skill, or surpassing a given amount of skill points. As in Blizzard Mountain, progression involves collecting medals from races and PR stunts.